Senior Unity Developer
ABOUT ELYSIUM
Elysium INC is an early-stage technology company building an AI-powered virtual smart mall: a real-time 3D environment that combines e-commerce, social interaction, vendor tools, and personalized experiences. Our platform spans Unity/WebGL, mobile and web applications, backend services, real-time communication, and cloud infrastructure.
THE ROLE
We are looking for a Senior Unity Developer to architect and own the real-time 3D experience at the core of Elysium. You will set technical standards, turn prototypes into production systems, and guide other developers while collaborating with 3D artists, backend engineers, mobile developers, and product leadership.
WHAT YOU'LL DO
- Architect, build, and own scalable real-time 3D systems in Unity and C#.
- Design reusable modules, establish coding standards, and lead code reviews.
- Lead profiling and optimization across desktop, WebGL, and mobile targets.
- Integrate REST APIs, JSON services, WebSockets, and AI-driven behaviors.
- Partner with artists on production-ready Blender asset pipelines, materials, animation, and scene budgets.
- Take features from rapid prototype through testing, release, monitoring, and iteration.
- Mentor mid-level developers and communicate technical risks and trade-offs clearly.
WHAT WE'RE LOOKING FOR
- 4+ years of relevant Unity development experience; 5+ years preferred.
- Strong Unity and C# expertise, including architecture, UI, animation, and real-time systems.
- A shipped or published Unity title, product, demo, or production application you can discuss.
- Deep practical experience with profiling, memory management, rendering, and performance optimization.
- Strong object-oriented design, debugging, Git, and collaborative development practices.
- Experience integrating backend services and third-party SDKs.
- Excellent written and spoken English; a Computer Science degree or equivalent practical experience.
NICE TO HAVE
- Unreal Engine (C++ or Blueprints), Blender, HLSL/GLSL, URP, shaders, VFX, or advanced animation workflows.
- XR/VR, multiplayer/networking, Pixel Streaming, simulation, or digital-twin experience.
- Mobile Unity, Unity as a Library, Addressables/AssetBundles, or CI/CD automation.
COMPENSATION
Base salary: $85,000-$108,000 per year. This range is calibrated to the broader U.S. remote market rather than premium compensation in the highest-cost technology hubs. The final offer is negotiable based on demonstrated competence and seniority, up to $108,000 annually.
BENEFITS
For full-time roles, benefits include the following, subject to plan terms and eligibility:
- Health insurance.
- 401(k) program.
- Paid vacation and sick days.
- Clothing stipend for formal company events.
HOW TO APPLY
Apply through Handshake with the following, in English:
- Your resume.
- A relevant Unity project, build, demo video, portfolio, or repository.
Applications are reviewed on a rolling basis. Elysium INC is an equal opportunity employer.
CONFIDENTIALITY NOTICE
Candidates selected for an interview must sign a Non-Disclosure Agreement (NDA) before the interview. The discussion may include confidential commercial information belonging to Elysium and third parties.